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Infinite Runner Update 10.22.2021- Back On Track!

  • Writer: readypercival
    readypercival
  • Oct 22, 2021
  • 1 min read

After a setback thanks to Unity's odd behavior, I've made quite a bit of progress. I'm currently working on re-implementing the game manager that lets me restart the level and teleport the player to other levels. To name just a few things, I've sorted out the ridiculously high strafing speed, awkward camera position, and put in the collision log that halts the player's movement when it hits any object tagged as an "Obstacle".

Also, have a look at the new level! I'm really going wild with the many object adjustment tools so I can emphasize the shadow casting, because the original project didn't show it off much.

 
 
 

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