Blender Update 7.29.2022- Messing with Transparency
- readypercival
- Jul 29, 2022
- 1 min read
My first transparent objects are here! I got the idea to mess around with transparency last week because I was making a street light, so I consulted a YouTube tutorial to get some help with it.

I also experimented with camera work, so I could get a wide angle with a depth-of-field focus effect. It almost looks like something professional here...!

A shot from when I first finished the transparency shader.

...A demonstration of the shader sorting through itself...

...And the setup for the noded shader.
Comments