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Blender Update 7.22.2022- Detailing the Street Light

  • Writer: readypercival
    readypercival
  • Jul 22, 2022
  • 1 min read

The street light is no longer a curved obelisk that goes nowhere, and now has a hinge and fixture for the lamp itself.

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Here's a closer look at the hinge. it's very tough to line the fixture up with the hinge, so I just made it disjointed like the legs on the flashlight guy.

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When I got frustrated trying to separate the hinge from the rest of the street light, I right-clicked and found the option to do exactly that!

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Next up, I want to create a translucency shader with nodes for the lenses on the street lights, and start placing point lights into the scene. I also want to redesign the shader setup on my robot to make it look more like a red-and-white Gundam.


 
 
 

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