Blender Update 6.3.2022- Mirroring, And a Revised Body for the Monster
- readypercival
- Jun 3, 2022
- 1 min read
I've been learning how to use more tools in Blender in the past week! The legs were tilted outwards at first, but mirroring from the default center position caused the two mirrored legs to act like a single object. I just ended up giving them a neutral rotation so they'd be symmetrical.

I used the slide scaling, then deleted and dissolved vertices on the sides of the body to get the ramp-like shape.

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