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Blender Update 6.17.2022- A Camera for the Mech!

  • Writer: readypercival
    readypercival
  • Jun 17, 2022
  • 1 min read

I modeled out a camera for my mech with cubes, toruses and the smoothing tool. Material work was in a more experimental stage for me this week.

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It's fixed to a rather primitive pole on the right leg for now as I can't seem to get the mirroring tool working right. I would love to have one on each side attached to a roll cage-like structure.

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I tried to make the end look somewhat similar to the end of a professional DLSR camera by using the ring select hotkey (Alt) and extending from there.

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This required quite a lot of precision to convincingly line up the lenses with the angle of the box.

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Once again, I didn't use anything as a direct reference this time, but Dr. Eggman's mech from Sonic Adventure 2 has been coming to mind a lot while I model this thing. It has two very distinct-looking guns on it (when fully upgraded), and the shapes of their muzzles always reminded me of a DLSR!

 
 
 

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