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Adventure RPG Update 10.23.2020- Moblins, Zoras & Drowning, Oh No!

  • Writer: readypercival
    readypercival
  • Oct 23, 2020
  • 1 min read

This week, I handled the code for Moblins, the former of which are mostly just a faster variant of the Octoroks who throw arrows, and they hurt more! The Zoras are a kind of enemy that activates a code loop whenever they're on-screen, resulting in them popping up to spit large glowing rocks at you... But don't get too close when you're fighting 'em, or you'll end up drowning since you can't swim in this game. See you all next week, where I will further iterate on the drowning code!

 
 
 

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