Adventure RPG: Enemy Logic Update 8.21.20
- readypercival
- Aug 21, 2020
- 1 min read
Your foes can now move more freely on their own! I have them programmed to rotate and randomly head either 90 or 180 degrees on a timer, and turn around upon bumping the walls. And that's not all! They also bounce off walls in a rather violent manner after being attacked, and (Less interestingly) cease their movement when off-screen for optimization purposes.
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